Click any feature for full details.
Hooks GetPlayerViewPoint to re-route bullets toward the target head without snapping your camera.
Right-click aimbot with configurable FOV circle and smoothing. Targets the nearest valid enemy.
AABB bounding box rendering around each enemy. Color-coded based on distance.
Bone-to-bone overlay using direct BoneArray reads. Draws full skeleton in real time.
Tracer lines from your position to each enemy plus real-time distance readout.
Every game function call is proxied through randomized executable memory to break EAC's return address heuristics.
Fortnite encrypts the GWorld pointer with XOR + byteswap. Tensai decrypts it at runtime with the correct key.
In-game overlay rendered via UGameViewportClient VMT hook. Toggle with Insert, configure all features live.